Mockup of a bonus level entitled “Giant Deer District”
Level editor magic!
We’re building Cloudface in Unity
Here’s a final anim of our little inchy friend!
Next on the ‘incidental/background/creature-critter to-do list:
- really far away birds
- squirrels with cool shades
- praying mantis (with really cool shades)
Just to liven the levels up a bit
Snippet from a new area we’re calling “Growth-Over” (for now anyway)
Here’s an explanation of the Power-Up system thats going to be in Cloudface! We’re trying to create a playful experience, not just a collect-the-collectables-and-run-to-the-end-of-the-level experience.